Monday, January 4, 2010

Animation Mentor sketches - STRIKE A POSE!

 So one of the things we had to do a number of times over our first term of Animation Mentor was to do a bunch of hand drawn sketches with the intend of communicating an idea or emotion in one pose, then we'd circle one of the sketches and use it as reference to pose out our Maya rig --- and push, and refine, and strengthen the arcs, and lines of action even further... a strong silhouette, etc.

*breathes in*  Like a breath of fresh air, it was nice to just put pencil to paper again... (I've spent a LOT of time in front of computers)

 As expected I was a bit rough getting back into the swing of sketching, and, (just to make it worse), for this first one I decided to go sit in a park and draw some of the kids... one note about little kids in a park... THEY DON'T STAY STILL FOR VERY LONG... so I had to be quick and rough.  Which in hind site was probable exactly what I needed to get me drawing loose.


The eye-hand coordination slowly returns...


Drawing... yes... more...


Draw more.
(A mix of quick sketches and longer drawings.)


Now draw FASTER!
Drum faster DAVE, FASTER!!!...

...Dave???...


...(sorry,... that was a little inside joke for some of you Fatkaters)

(Previously, although I really like some of the sketches, I was spending WAY too much time, that I didn't really have, on some of the pose sketches, so I tried to keep em' quick and loose with this one)


Thats right keep it simple, smart guy.



I hadn't intended to, but it turned out, as regularly happens in animation, one of my earlier drawings worked perfectly for this week's assignment ... so a lit-bit-of-REUSE




Now...
... I bet your wondering how the 3D poses came out.


 All artwork on this post was done be me (Andrew "Big Show" Blodgett)  ;)

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